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Kudos and tidbits

A large part of what we’re attempting to do here at the Planning Pool is to implement user-friendly technologies to give people a greater voice in their community.  We’ll be adding/improving a couple of features over the coming months to achieve this goal.  With this in mind, kudos to Eric Gordon and Gene Koo, who have together been awarded a MacArthur grant for their Hub2 project to explore the urban planning applications of the video game Second Life.

Though some old-timers will scoff at the thought that Second Life might one day be a widely utilized planning tool, it (or something similar) will become only more viable in the future.  There are surely large chunks of essential information (like accurate budgeting) that cannot yet be fully captured in video games, but people like … Continue Reading